mcchunktools
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Data Structures
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Data Structures
Data Structure Index
Data Fields
All
Variables
a
b
c
d
e
f
g
h
i
k
l
m
n
o
p
r
s
t
x
y
z
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- a -
allowCommands :
level
- b -
biomes :
chunk
blink :
list_head
blocks :
chunk
- c -
cap :
buffer
commandBlockOutput :
level
- d -
data :
chunk
,
buffer
,
nbt_node
daytime :
level
doDaylightCycle :
level
doFireTick :
level
doMobLoot :
level
doMobSpawning :
level
doTileDrops :
level
- e -
entities :
chunk
entry :
nbt_node
- f -
file :
regionfile
filename :
regionfile
,
level
flink :
list_head
freeSectors :
regionfile
- g -
gamerules :
level
- h -
hardcore :
level
- i -
inhabitedTime :
chunk
- k -
keepInventory :
level
keepopen :
regionfile
- l -
last_played :
level
len :
buffer
length :
nbt_node
levelname :
level
- m -
mobGriefing :
level
- n -
name :
nbt_node
naturalRegeneration :
level
- o -
offsets :
regionfile
- p -
payload :
nbt_node
- r -
raining :
level
rainTime :
level
- s -
seed :
level
spawn :
level
- t -
tag_byte :
nbt_node
tag_byte_array :
nbt_node
tag_compound :
nbt_node
tag_double :
nbt_node
tag_float :
nbt_node
tag_int :
nbt_node
tag_int_array :
nbt_node
tag_list :
nbt_node
tag_long :
nbt_node
tag_short :
nbt_node
tag_string :
nbt_node
thundering :
level
thunderTime :
level
tile_entities :
chunk
time :
level
timestamps :
regionfile
type :
nbt_node
- x -
x :
regionfile
,
level
,
chunk
- y -
y :
level
- z -
z :
regionfile
,
level
,
chunk
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