#include <mcchunk.h>
Data Fields | |
| char * | filename |
| char * | levelname |
| int64_t | seed |
| uint64_t | last_played |
| uint8_t | allowCommands: 1 |
| uint8_t | hardcore: 1 |
| uint64_t | time |
| uint64_t | daytime |
| union { | |
| int32_t x | |
| int32_t y | |
| int32_t z | |
| } | spawn |
| uint8_t | raining: 1 |
| uint8_t | thundering: 1 |
| int32_t | rainTime |
| int32_t | thunderTime |
| union { | |
| uint8_t commandBlockOutput: 1 | |
| uint8_t doDaylightCycle: 1 | |
| uint8_t doFireTick: 1 | |
| uint8_t doMobLoot: 1 | |
| uint8_t doMobSpawning: 1 | |
| uint8_t doTileDrops: 1 | |
| uint8_t keepInventory: 1 | |
| uint8_t mobGriefing: 1 | |
| uint8_t naturalRegeneration: 1 | |
| } | gamerules |
| union { ... } gamerules |
| union { ... } spawn |
1.8.5