#include <mcchunk.h>
Data Fields | |
int32_t | x |
int32_t | z |
int8_t | blocks [CHUNK_HEIGHT][CHUNK_LENGTH][CHUNK_WIDTH] |
int8_t | data [CHUNK_HEIGHT][CHUNK_LENGTH][CHUNK_WIDTH] |
int8_t | biomes [CHUNK_LENGTH][CHUNK_WIDTH] |
int64_t | inhabitedTime |
nbt_node * | tile_entities |
nbt_node * | entities |
int8_t biomes[CHUNK_LENGTH][CHUNK_WIDTH] |
int8_t blocks[CHUNK_HEIGHT][CHUNK_LENGTH][CHUNK_WIDTH] |
int8_t data[CHUNK_HEIGHT][CHUNK_LENGTH][CHUNK_WIDTH] |